Tribes: Ascend = Free To Play done the right way!

Started by Darren Dirt, April 20, 2012, 09:34:04 AM

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Darren Dirt

well, it's out ... and apparently it's fantastic!

http://pc.ign.com/articles/122/1223384p1.html

Maybe all those hours of playing "Tiny Wings" or similar games where you press down on your smartphone screen to slide down a hill and accelerate = can be put to good use in this FPS? :)
_____________________

Strive for progress. Not perfection.
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Mr. Analog

Damn! I used to love Tribes back in the day!

I know what I'm downloading tonight.
By Grabthar's Hammer

Lazybones

Shazbot! I already spend too much time in Minecraft, now this?

Darren Dirt

Quote from: Mr. Analog on April 20, 2012, 09:54:27 AM
Damn! I used to love Tribes back in the day!

I know what I'm downloading tonight.

The other day I started the download for CoH FtP, it does it in stages and Stage 2 just got to 100% last night, so I hope tonight I'm finally gonna be running around Pinnacle with my Angry Midget Alien ... but hey that's just me and what I want to occasionally jump in and do for simply amusement  ;D
_____________________

Strive for progress. Not perfection.
_____________________

Thorin

Quote from: Lazybones on April 20, 2012, 09:59:02 AM
Shazbot! I already spend too much time in Minecraft, now this?

Yeah, I see you log in and I see you log out... :D

Seriously, though, Minecraft is taking way too much of my time, as well.  But hey, it's only sleep I'm missing out on, so...
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Melbosa

Yeah you guys have gone way beyond the 1-2H an night range I thought you would both put in...
Sometimes I Think Before I Type... Sometimes!

Thorin

Well, it takes longer than that to make a seven hundred meter railway on a five meter wide bed of cobble with a four meter fence surrounding the entire project :)  I've spent about ten hours in single player over the last three or four nights working on designing a nice level auto-stop/auto-start railway station, in addition to the time I've spent on multiplayer.

And I've watched a bunch of empty minecart detector tutorials, with no good flat-ground solutions.  There's one where you time a switching track just perfect, but it depends entirely on timing and multiplayer just seems too glitchy/laggy for it to work all the time.  So I might end up having to put in a riser somewhere.

Oh right, this thread was about Tribes: Ascend.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

To be honest the survival part is one thing, but the building part is something else, it really brings out the problem solving skills we all have as programmers/geeks it's all about resource management, efficient design and creativity, things we all posess in droves and just love to show off.

Minecraft is something that's really sparked my brain cells.
By Grabthar's Hammer

Thorin

In Creative mode, where you can place any block you want, you can build some beautiful structures really quickly.

In Survival mode, it feels like much more of an accomplishment building those same structures.  I like that challenge.  Plus sometimes it's nice to just go on a digging grind to get more raw materiel. :)

Oh, Darren, sorry for the de-rail back into MC land.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

By Grabthar's Hammer

Darren Dirt

Quote from: Thorin on April 20, 2012, 03:34:03 PM
Oh, Darren, sorry for the de-rail back into MC land.

just as much of a sinner as you are!
Quote from: Darren Dirt on April 20, 2012, 01:31:57 PM
The other day I started the download for CoH FtP, it does it in stages and Stage 2 just got to 100% last night, so I hope tonight I'm finally gonna be running around Pinnacle with my Angry Midget Alien ... but hey that's just me and what I want to occasionally jump in and do for simply amusement  ;D
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

Angry Midget Alien lol

I downloaded the client yesterday between stuff, I may be on there today.
By Grabthar's Hammer

Darren Dirt

#12
Quote from: Mr. Analog on April 22, 2012, 06:20:18 AM
Angry Midget Alien lol

I downloaded the client yesterday between stuff, I may be on there today.

MIDGET = shortest height so it looks hilarious when my tough girl of a dual-blades Brute is taking on tall mobs (such as The Lost).

Currently I'm Level 11 and just now had my first death -- I was monkeying with my difficulty level for "police scanner" missions, and discovered that :shock: apparently a solo brute with no defense against much of anything other than the basic physical attacks, @ +1 level, with "SOLO includes Bosses = YES" = eventually gonna die (curse you Bricks and Shockers and Coolers all at once!) so I just dropped back down to "-1 my level, NO to bosses" but "equal to 2 heroes" and was too easy/boring/smallrewards so I think I'm happy now with "equal to 3 heroes" ; 1 or 2 Lieutenants but medium/huge mobs so a lot of challenge without being virtually impossible :)

Forgot how frustrating/exciting it is to get into the Red health and have some DoT and running back for the elevators cmon cmon why don't I have any green inspirations argh WHEW rest time THAT was CLOSE!
_____________________

Strive for progress. Not perfection.
_____________________

Darren Dirt

Quote from: Thorin on April 23, 2012, 12:46:21 PM
Famous Last Words, number 131: "Yeah, I know it's dangerous, but think of the experience points."

^ above = pretty much the motivation behind this...
Quote from: Darren Dirt on April 22, 2012, 10:58:07 PM
just now had my first death -- I was monkeying with my difficulty level

::)
_____________________

Strive for progress. Not perfection.
_____________________

Thorin

I like "They need a twenty to hit me, I'm invincible"

As a DM, I nearly insta-killed a very-low-hp mage who had turned themselves into a gaseous cloud and went exploring, thinking their character couldn't get hit.

The monster then ran away into a side corridor, and the mage didn't follow.  Instead he retrieved the armoured-up paladin, and led him down said corridor.  The gaseous mage passed right over the closed pit trap that the oversized monster could jump over.  The paladin never thought to even _check_ for covered pit traps and fell into the pit.  The pit had a gelatinous cube stuck on ledges halfway done, unable to climb out.  So the paladin fell through it, then it fell on the paladin to feed.  Meanwhile, the mage refused to return to solid to help, in case the monster came back.

Never believe you're invincible.  And never split the party.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful