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upgrading Usamot

Started by Thorin, January 15, 2014, 10:27:51 AM

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Mr. Analog

K, let's do that

I think we could get more people playing on a fresh new map with all sorts of new cool stuff to play with.

What do you guys think?
By Grabthar's Hammer

Snowie0wl

#16
Either way sounds good to me, so long as the servers aren't stressed.

I like the island heavy maps like the present Usamot.

Thorin

Quote from: Tom on January 27, 2014, 02:48:52 PM
With any multi server setup, the only important thing is that they are all the same version. But yeah, I was thinking about having the new 1.7/1.8 world on a new instance, and keep the old map up as the gateway to it. but we could also have a much smaller mostly read-only hub world to go between the other worlds.

I think we all agree that we want the old Usamot still accessible, but have no problem with restarting on a new map.  Whether that's done with a proxy server or a bukkit plugin doesn't matter, I don't think.  Whatever's easier for Tom to set up / maintain.

I do think we need to coordinate a nice modern town build near spawn so that people have somewhere nice to start from.

And if we start on a new map, can we make sure that we're not in a snowy or desert area to begin?  The snow gets on everything and makes builds not look as good, and if we're in desert then people will strip-mine the sand and it'll end up looking bad.  My favourite biome would be some kind of grasslands with a forest a little ways away, but as long as it's not snowy or sandy I'll be okay.

Tom, is there anything we can do / anything you need help with to get a new map set up?
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Tom

You guys can look for awesome seeds for the new map.

Otherwise you can add a few extra hours to every day so I have time!
<Zapata Prime> I smell Stanley... And he smells good!!!

LennyLen

AwesomeWorld!!11 gives a pretty nice spawn.

Thorin

Is there a way to get the seed of the world in single player?  If there is, I'll make, like, a hundred with random seeds and see if a good one comes out.
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gcc thorin.c -pedantic -o Thorin
compile successful

LennyLen

Quote from: Thorin on February 10, 2014, 12:52:04 PM
Is there a way to get the seed of the world in single player?

/seed

Tom

Should also be a bunch of threads on the internet with lists of seeds.
<Zapata Prime> I smell Stanley... And he smells good!!!

Thorin

Yeah, but it's more fun to look for myself :)
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gcc thorin.c -pedantic -o Thorin
compile successful

Melbosa

Quote from: Thorin on February 10, 2014, 01:20:26 PM
Yeah, but it's more fun to look for myself :)

Yeah what else will he do when he is watching TV at 3AM on a week day>>> :P :D
Sometimes I Think Before I Type... Sometimes!

Thorin

I'm usually asleep by then.  Although looking for nice seeds might keep me up...

Are there any specific wishes for a seed?  Beyond not in snow or sand?  I really like the idea of starting on a plain with trees in one direction and hills in the other, and a nice beach on a large lake in another direction...

Or we could try one of these seeds where you start in water?
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gcc thorin.c -pedantic -o Thorin
compile successful

Tom

If we had a mesa somewhat near by that would be cool. Two preferably, one so it can look cool, and another we can tear to shreds. ;)
<Zapata Prime> I smell Stanley... And he smells good!!!

Thorin

Bukkit's recommended build is still for 1.6.  Mesas are part of 1.7.  To get 1.7, we'd have to run vanilla or run a dev build of Bukkit.  Is that something we want to do, or are we going to wait with moving to 1.7 until Bukkit's recommended build is there?
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Melbosa

I'm interested in being current with MC, but i am not a heavy player.  So take that weight with my request.
Sometimes I Think Before I Type... Sometimes!

Tom

I don't mind running the beta builds. It's the dev ones I don't want to mess with.
<Zapata Prime> I smell Stanley... And he smells good!!!