Dyson's Random Morph Map

Started by Lazybones, May 24, 2010, 11:38:35 PM

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Lazybones


Mr. Analog

By Grabthar's Hammer

Darren Dirt

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Strive for progress. Not perfection.
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Lazybones

StumbleUpon strikes gold again.

Thorin

The tile mapper thing is very cool.  Looking around that blog, I got stuck for a good thirty minutes!  Here's why he started it:

"The original goal of this blog was to document my project to make 2 NPCs for every game I own. Since it began it has become a general RPG blog, focused primarily but far from exclusively on old ?old school? games. But the original purpose of the blog remains and this page exists to help navigate the ever expanding collection of characters created in the project."

source: http://rpgcharacters.wordpress.com/400-characters/

An' yeah, he puts a decent amount of thought into each character...
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Lazybones


Thorin

The trick is to have entries and exits at the same points along the edge.  Or in the case of the Makers tile game, animal halves at said same points.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful