"SIMMing"? like aysynchronous remote role playing?

Started by Darren Dirt, June 29, 2006, 02:46:51 PM

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Darren Dirt

Often I thought it would be fun to join some of youz guyz to play D&D, or even just to observe... But it appears there's a new way of RPGing that takes advantage of the Internets etc.

http://en.wikipedia.org/wiki/Simming

as an example:
http://ussdevestator.bravohost.org/SMS/index.php?pageref=introduction

So have any of ya thought of doing something like that? Using your creative imaginations and love of character development (plus hatred of Mr. Analog's arbitrary malice ;) ) and doing an ongoing story online or something?

I'm prolly crazy thinking anyone except ubergeeks would actually be interested in doing something like that...

Quote
Simming is an online text-based role-playing game that takes place in a chat room, by e-mail or on an Internet forum. Individual games, known as sims, read like a story -- albeit one written by several people.

People who participate in sims are known as simmers or players, and are usually attracted to the game by a love of writing, the ability to develop characters, and the freedom of imagination offered by simming.


I guess the bolded stuff is why it really "jumped out" at me, personally. :-\

PS: considering the use of IRC and other chat services, I guess it's not necessarily "asynchronous", so even more analogous to D&D with its live spontaneous adventures etc.

And apparently experienced "simmers" (who can help the newbs get started, i.e. as "SIM masters") can be found relatively easily http://www.simmingleague.com/cms/page.php?1
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

My malice is so well planned in advance the PCs don't know if it's me or bad luck (muah ha ha ha!).
By Grabthar's Hammer

Thorin

Yeah, thought about it, but people too frequently have spelling/grammatical mistakes that disrupt my suspension of disbelief, at which time I realize I'd rather be hanging out with real people.  Plus, no rolling dice or using tactics?  Those are still attractive features of pen-and-paper role-playing games, to me.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful