snapshot 13w03's best new features

Started by Thorin, January 23, 2013, 12:32:07 PM

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Thorin

From the wiki:



  • Creating an infinite water source no longer needs a block underneath, but has to have a water source block.


    • This means you won't ruin rivers/oceans with Buckets

  • Made skeletons significantly harder to melee


    • Scales to difficulty

    • They now shoot faster when their target is closer

    • They shoot players one block away

  • Made zombies harder to shoot


    • Scales to difficulty

    • They now group up on targets

    • When on fire, they can now set players on fire

    • Now become aggressive and come towards you when shot from further away
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

Good lord, as if it isn't hard enough when you get started!!

Heaven help the lvl1 player hanging around the lvl 47 player LOL
By Grabthar's Hammer

Thorin

Yeah, that'll make mobs more deadly, eh?

I like that getting water from rivers won't disturb the water anymore, though.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

Agreed! Fixing water was always such a pain in the past
By Grabthar's Hammer