Computer Graphics POLYGONS: How Do They Work?
Up until watching this, I thought I kinda got it.
I was wrong. The walk through history in this video, and the examples shown, including talking about NVidia's "hybrid" technology (Raster plus Ray or even Path Tracing) definitely brought me to "Aha!" point a couple of times :)
https://www.youtube.com/watch?v=SrF4k6wJ-do
"Beyond Turing - Ray Tracing and the Future of Computer Graphics"
OR, just pre-render a ton of photo-realistic pieces?
"UNREAL ENGINE 4 - Photorealistic Graphic (2019)"
https://youtu.be/zKu1Y-LlfNQ
Quote from: Darren Dirt on April 10, 2019, 09:21:47 PM
OR, just pre-render a ton of photo-realistic pieces?
"UNREAL ENGINE 4 - Photorealistic Graphic (2019)"
https://youtu.be/zKu1Y-LlfNQ
Nice!