BioShock Infinite: 15 Minutes of Gameplay Footage

Started by Mr. Analog, July 18, 2011, 09:17:37 AM

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Mr. Analog

Some interesting stuff shown off here notably the implication of parallel universes and time travel. Using the rails tactically looks a little complicated if not fun. One thing that I found that kinda got tiring real fast was the dialogue, I don't mind if they develop stories and characters in game but it seems like Booker never shuts up (also the speech patterns used seem very video-gamey). I'm also not happy with Elizabeth becoming the typical damsel in distress / plot macguffin. I really thought having an AI with cool but limited powers was a great idea, but it seems like much of the game is going to revolve around finding and losing her repeatedly.

Anyway, check it out!

http://youtu.be/kEBwKO4RFOU
By Grabthar's Hammer


Mr. Analog

I saw that this morning, as well as an article about how boring and clich?d the box art is going to be:

http://gamingbolt.com/bioshock-infinite-standing-tall-for-the-beast-of-america
By Grabthar's Hammer

Darren Dirt

Quote from: Mr. Analog on December 05, 2012, 03:32:41 PM
I saw that this morning, as well as an article about how the box art is going to be:


in a word, GENERIC -- cf. http://www.reddit.com/r/gaming/comments/143pkn/bioshock_infinite_box_art_revealed/c79lqcq ...
Quote
How... Generic...
You have a game involving floating islands, mechanical creatures of all shapes and sizes, the existance of realityshifting and timebending magic and sky-ziplines. And the best you can come up with is a Generic, Grizzled, White Protagonist that you can't even see, because it's First Person, holding a generic shotgun over his shoulder.
Bonus Extra-Generic-Points: Lenseflare from the sun, some sort of particle effect and a flaming flag.





::)
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Mr. Analog

Exactly, you have all sorts of crazy ass stuff in the game and what's on the cover? Nathan Drake holding a shotgun...
By Grabthar's Hammer

Darren Dirt

#5
speaking of completely-obviously-not-trying-to-be-original cover art...

http://www.slashfilm.com/the-star-trek-into-darkness-teaser-poster-has-arrived/




look familiar?
Spoiler



[close]
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

Yes I did a double take when I saw it.

Thankfully the trailer actually looks good.
By Grabthar's Hammer

Darren Dirt

_____________________

Strive for progress. Not perfection.
_____________________