Last post by Lazybones - July 03, 2022, 03:14:21 PM
I have added an Activity heat map overlay to the North overworld render.. This adds some time to the render but it adds an interesting indicator of where players are active.
The area is fairly wide as I believe minecraft counts any chunks in your render distance.
It SHOULD be rendering a gradient of the last 10 days (default is 30) where full red is today, and no red is greater than 10 days.
This render requires a FULL render to fade off untraveled areas so I have set up the script to only do these between 1-4am PST and do normal faster deltas during the day. So ACTIVE areas should show up quickly (within about an hour base on current render times) where inactive areas should fade off daily.
Looking to see if there are any other interesting things I can tweak in over viewer.. Might try a cave render again but with how much renerated lava and light there is underground it might just reveal too much unless everyone doesn't care about that.
Last post by Lazybones - July 01, 2022, 06:07:32 PM
FYI I am rebuilding the overviewer map it might be incomplete for about 5 hours.. I may need to RE run it again I am playing with some of the settings and have to do a FULL clean render after a change.