Righteous Wrath Online Community

General => Game Chat => Minecraft => Topic started by: Mr. Analog on May 30, 2022, 03:52:39 PM

Poll
Question: Should we create a new world for the 1.19 update?
Option 1: Yes votes: 2
Option 2: No votes: 0
Option 3: Indifferent votes: 2
Title: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on May 30, 2022, 03:52:39 PM
Hardly anyone plays on the existing world so I'm wondering how people feel about creating a new one for the updated content?
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on May 30, 2022, 04:25:06 PM
I have voted indifferent, I like the idea of increased interest in playing on the server, generally if people start showing up again I might play more but for now I don't want to sway it.

AS the admin, both options are easy enough to handle.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on May 30, 2022, 04:55:37 PM
I pretty much stopped playing when we started talking about redoing the map again a while ago.  I'm hoping we can get on a map and then stick to it for a couple of years, I don't like having my big projects constantly vapourized into the ether.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on May 30, 2022, 05:01:01 PM
Quote from: Thorin on May 30, 2022, 04:55:37 PMI pretty much stopped playing when we started talking about redoing the map again a while ago.  I'm hoping we can get on a map and then stick to it for a couple of years, I don't like having my big projects constantly vapourized into the ether.
Understandable

Sent from my Pixel 2 XL using Tapatalk

Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on May 30, 2022, 05:08:33 PM
Quote from: Thorin on May 30, 2022, 04:55:37 PMI pretty much stopped playing when we started talking about redoing the map again a while ago.  I'm hoping we can get on a map and then stick to it for a couple of years, I don't like having my big projects constantly vapourized into the ether.

Well this is why so far there has been a post or check in for upgrade / wipe each time.

Also I have picked the last two seeds I am open to someone who more actively plays doing that.

Update drops next week so lets figure out what the plan is, also don't forget to confirm you choice on the poll, only two votes so far.

My primary goal is to provide somewhat reliable hosting for the server..
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on May 30, 2022, 09:57:59 PM
I'd be happy to update as I'm not overly attached to this world.  I want to start a little further from the spawn next time, so that I don't run into anybody else's mines.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on May 31, 2022, 12:57:40 PM
Yeah, what with all the ores being at different levels now, there's a lot more mining required, so spacing out a little further is better.  I really don't like that particular change, there's so much more garbage cobble and deep cobble to get the same amount of iron, diamonds, and coal.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on May 31, 2022, 02:33:41 PM
I will note that I DO like being able to WALK to other peoples builds, but also agree we have to be far enough appart to avoided mega mining to over lap.

On some of the past servers we where so far apart that we hardly interacted.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on May 31, 2022, 02:35:46 PM
Quote from: Lazybones on May 31, 2022, 02:33:41 PMI will note that I DO like being able to WALK to other peoples builds, but also agree we have to be far enough appart to avoided mega mining to over lap.

On some of the past servers we where so far apart that we hardly interacted.

True! There's a balance to be had
Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on June 01, 2022, 12:01:03 PM
That's why I really liked the Tele-Portal system we had set up a few maps ago.  You could just zap to spawn, then zap to another person's area, without having to learn their coordinates or anything.  I also really liked the overviewer so we could see what people were building.  And a built-up spawn was kinda cool, too.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 01, 2022, 12:10:19 PM
Quote from: Thorin on June 01, 2022, 12:01:03 PMThat's why I really liked the Tele-Portal system we had set up a few maps ago.  You could just zap to spawn, then zap to another person's area, without having to learn their coordinates or anything.  I also really liked the overviewer so we could see what people were building.  And a built-up spawn was kinda cool, too.

Yes to all these things! I volunteer to make the teleportals again!
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on June 03, 2022, 01:39:49 AM
Quote from: Thorin on June 01, 2022, 12:01:03 PMAnd a built-up spawn was kinda cool, too

If we reset, my plan is to move out a little bit to get things started initially, and then when I've gathered up the resources, move back to the spawn area to build something.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 03, 2022, 09:38:10 AM
Quote from: LennyLen on June 03, 2022, 01:39:49 AM
Quote from: Thorin on June 01, 2022, 12:01:03 PMAnd a built-up spawn was kinda cool, too

If we reset, my plan is to move out a little bit to get things started initially, and then when I've gathered up the resources, move back to the spawn area to build something.


That's a great idea!
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on June 03, 2022, 09:40:28 AM
I also like the idea of moving away then coming back to spawn to build.. Maybe we could mark out PLOTS and have everyone build near span in those to keep it tidy.

Looks like we have 3-4 players and we will reset the world..


Not sure of the timing next week but it is likely I can get that done next week.

In the mean time if anyone has time to look into teleport datapack mods I would love to do that vs a bunch of command blocks.. If we end up doing command blocks I will likely just delegate out the permissions and let someone else do it.

Also please review the CURRENT set of datapacks on the server.. I assume  most of them are liked and used but I would like to know before I do a fresh start as they insert a bunch of things into the map when they are installed.
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on June 08, 2022, 05:19:34 PM
Quote from: Lazybones on June 03, 2022, 09:40:28 AMAlso please review the CURRENT set of datapacks on the server.. I assume  most of them are liked and used but I would like to know before I do a fresh start as they insert a bunch of things into the map when they are installed.

I like the current set.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 15, 2022, 07:25:23 PM
Are we upgrading soon? I ask because the weather has been rainy and Minecraft is always more fun when it's dark outside hehe
Title: Should we create a new world for the 1.19 update?
Post by: Lazybones on June 16, 2022, 10:24:59 PM
Been sick and stuck  in bed all week.

Starting to feel better might looking into it this weekend if I am feeling up to it.

Anyone have a seed suggestion? If not I will just pick something if I get to rebuilding the server first.
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on June 17, 2022, 06:06:38 AM
Quote from: Lazybones on June 16, 2022, 10:24:59 PMAnyone have a seed suggestion? If not I will just pick something if I get to rebuilding the server first.

WeDontNeedNoStinkingSeeds
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 17, 2022, 09:37:37 AM
Quote from: Lazybones on June 16, 2022, 10:24:59 PMBeen sick and stuck  in bed all week.

Starting to feel better might looking into it this weekend if I am feeling up to it.

Anyone have a seed suggestion? If not I will just pick something if I get to rebuilding the server first.

I hope you feel better soon! I was sick last week. Summer colds suck!
Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on June 17, 2022, 10:39:53 AM
No suggestions for seeds, I don't really like the new terrain generation because there's just too many holes in the ground now for the type of mining I like to do.  I just hope not to be stuck in a desert or a set of cold biomes with snow everywhere (snow in mountains, great, snow everywhere, not great).

But please do tell us the seed to the new world, so I can use chunkbase to find an area that I'd like to build in.
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on June 17, 2022, 05:19:31 PM
Quote from: Thorin on June 17, 2022, 10:39:53 AMI just hope not to be stuck in a desert or a set of cold biomes with snow everywhere (snow in mountains, great, snow everywhere, not great).

Out of curiosity I created a world with my above suggested seed.  The area around spawn looks like this:

(https://imagizer.imageshack.com/img924/7255/LmpbWG.png)

The plains to the right of the spawn (at around 400, 600) are quite promising. There are cows, pigs, chickens and horses, and the tress are quite near for building pens.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 17, 2022, 05:31:20 PM
That looks great!
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on June 18, 2022, 06:05:55 PM
Server is now running 1.19, used the seed "WeDontNeedNoStinkingSeeds".
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 22, 2022, 05:48:09 PM
@Thorin there's a nice big plains biome east of where I set up, no giant pits!

Sent from my Pixel 2 XL using Tapatalk

Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on June 22, 2022, 06:51:54 PM
Quote from: Mr. Analog on June 22, 2022, 05:48:09 PM@Thorin there's a nice big plains biome east of where I set up, no giant pits!

Cool, I'll go check it out soon.

Is our spawn on a high island?  Or am I seeing that wrong on Overviewer?
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 22, 2022, 07:03:53 PM
Quote from: Thorin on June 22, 2022, 06:51:54 PM
Quote from: Mr. Analog on June 22, 2022, 05:48:09 PM@Thorin there's a nice big plains biome east of where I set up, no giant pits!

Cool, I'll go check it out soon.

Is our spawn on a high island?  Or am I seeing that wrong on Overviewer?
Yup it's an island. Lazy started building a little safe space and found a zombie spawner!

I also found one near my little house, crazy!

Sent from my Pixel 2 XL using Tapatalk

Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on June 22, 2022, 07:45:12 PM
I have also found one of the new mangrove biomes, it doesn't render correctly as the blocks don't exist in overviewer for the trees but I placed a POI sign. You can toggle the signs in the map.

I explored a bit more by boat and found a desert and a few other things.

Be careful digging too deep I can see the edge of a deep dark city not far from your home mr A
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on June 26, 2022, 03:52:14 AM
I've left a full set of enchanted diamond armour with sword and shield at the spawn as a recovery suit in case anyone dies and needs it to recover their stuff.

Also, does anyone want any uncobbled deepslate? I have tons of it that I mined while I had a silk touch pick axe and as it's no use for crafting until it's been mined, I can't really think of any use for it myself.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on June 26, 2022, 09:41:37 AM
Quote from: LennyLen on June 26, 2022, 03:52:14 AMI've left a full set of enchanted diamond armour with sword and shield at the spawn as a recovery suit in case anyone dies and needs it to recover their stuff.

Also, does anyone want any uncobbled deepslate? I have tons of it that I mined while I had a silk touch pick axe and as it's no use for crafting until it's been mined, I can't really think of any use for it myself.

Sweet! Thanks Lenny. Can't think of a use for it yet but I might take it off your hands
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 08, 2022, 08:33:56 AM
Has anyone blazed a trail to the Nether fortress? I want to start brewing potions soon

If not then I guess I know what I'll do this weekend
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on July 08, 2022, 09:58:00 AM
Quote from: Mr. Analog on July 08, 2022, 08:33:56 AMHas anyone blazed a trail to the Nether fortress? I want to start brewing potions soon

If not then I guess I know what I'll do this weekend
There are two nether protals and both have ladders down to the "normal" ish ground level.

Haven't tried to get to the fortress or bastion yet.

If you do the math and bring the blocks the current portals are at the top of the Nether you can probably extend the current tunnels in relative safety but don't forget a gold item.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 08, 2022, 04:12:51 PM
Quote from: Lazybones on July 08, 2022, 09:58:00 AMIf you do the math and bring the blocks the current portals are at the top of the Nether you can probably extend the current tunnels in relative safety but don't forget a gold item.

Sounds good! I'll get on it tonight I think
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 08, 2022, 07:10:23 PM
Well I dug a path to the COORDs of a Nether Fortress in the ceiling, the trick now is to build the ladder going down. I have a path on the "surface" that goes pretty much straight there but it's really dangerous. I've died several times trying to get there and build up

For anyone interested the COORDs I've dug in the ceiling end at X: -305 Z: -59 Y: 119

This should line up with the Nether Fortress:
https://rwov.contentcubby.ca/#/-305/64/-61/max/minecraft%20-%20nether/nether
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 08, 2022, 08:14:26 PM
There are now some chickens in a pen at the spawn, as well as several stacks of eggs.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on July 08, 2022, 08:22:17 PM
Quote from: Mr. Analog on July 08, 2022, 07:10:23 PMWell I dug a path to the COORDs of a Nether Fortress in the ceiling, the trick now is to build the ladder going down. I have a path on the "surface" that goes pretty much straight there but it's really dangerous. I've died several times trying to get there and build up

For anyone interested the COORDs I've dug in the ceiling end at X: -305 Z: -59 Y: 119

This should line up with the Nether Fortress:
https://rwov.contentcubby.ca/#/-305/64/-61/max/minecraft%20-%20nether/nether

Nice
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 09, 2022, 06:15:04 AM
Since I had already dug some passages at y=32 in the Nether, I extended them out until they reached the fortress. I then built a covered ladder up to the top of the fortress.  It's a safe way of getting there (apart from the occasional hoglin that spawns on the path).

To use this alternate travel method, take the portal from spawn, and go down the ladder there. At the bottom, go through the birch door on the opposite side of the room and then follow the cobbled path from there. It will take you to the fortress.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 09, 2022, 07:20:14 AM
Quote from: LennyLen on July 09, 2022, 06:15:04 AMSince I had already dug some passages at y=32 in the Nether, I extended them out until they reached the fortress. I then built a covered ladder up to the top of the fortress.  It's a safe way of getting there (apart from the occasional hoglin that spawns on the path).

To use this alternate travel method, take the portal from spawn, and go down the ladder there. At the bottom, go through the birch door on the opposite side of the room and then follow the cobbled path from there. It will take you to the fortress.

Well done! I'll continue work on the upper path today sometime

I only had 3 hours sleep last night so I'm not sure exactly when that will be but I'll get on 'er
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 11, 2022, 11:55:46 AM
Does anyone have large quantities of gravel they don't want? I need some for reasons...
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 11, 2022, 03:35:43 PM
Quote from: Mr. Analog on July 11, 2022, 11:55:46 AMDoes anyone have large quantities of gravel they don't want? I need some for reasons...

I've just placed 13 stacks in one of the chests at spawn.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 11, 2022, 03:38:37 PM
Quote from: LennyLen on July 11, 2022, 03:35:43 PM
Quote from: Mr. Analog on July 11, 2022, 11:55:46 AMDoes anyone have large quantities of gravel they don't want? I need some for reasons...

I've just placed 13 stacks in one of the chests at spawn.

Thanks!!
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 12, 2022, 12:05:27 AM
Quote from: Mr. Analog on July 11, 2022, 03:38:37 PM
Quote from: LennyLen on July 11, 2022, 03:35:43 PM
Quote from: Mr. Analog on July 11, 2022, 11:55:46 AMDoes anyone have large quantities of gravel they don't want? I need some for reasons...

I've just placed 13 stacks in one of the chests at spawn.

Let me know if you want more.  I mined another 10 stacks worth tonight.

Thanks!!
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 15, 2022, 02:41:26 PM
That's quite the terraforming project you have going on there @Thorin
Title: Re: Should we create a new world for the 1.19 update?
Post by: Thorin on July 15, 2022, 06:15:39 PM
Quote from: Mr. Analog on July 15, 2022, 02:41:26 PMThat's quite the terraforming project you have going on there @Thorin

haha

..


I like my 101x101 area

..


   FFFFF L      AAA  TTTTT
   F     L     A   A   T 
   FFF   L     AAAAA   T 
   F     L     A   A   T 
   F     LLLLL A   A   T 

Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 15, 2022, 08:29:40 PM
Hahaha
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 16, 2022, 12:28:34 PM
A large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on July 16, 2022, 01:40:14 PM
Quote from: Mr. Analog on July 16, 2022, 12:28:34 PMA large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north
I think that is actually a woodland mansion
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 16, 2022, 01:45:18 PM
Quote from: Lazybones on July 16, 2022, 01:40:14 PM
Quote from: Mr. Analog on July 16, 2022, 12:28:34 PMA large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north
I think that is actually a woodland mansion

Strange, I never noticed it before on the map
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 16, 2022, 02:07:14 PM
Quote from: Mr. Analog on July 16, 2022, 12:28:34 PMA large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north

It's a Woodland Mansion.  I have entered it and partially cleared it, but eventually had to flee.  I had intended to go back and finish the job at some point.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Mr. Analog on July 16, 2022, 04:51:44 PM
Quote from: LennyLen on July 16, 2022, 02:07:14 PM
Quote from: Mr. Analog on July 16, 2022, 12:28:34 PMA large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north

It's a Woodland Mansion.  I have entered it and partially cleared it, but eventually had to flee.  I had intended to go back and finish the job at some point.

I see! Sounds hairy
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on July 16, 2022, 05:22:39 PM
Quote from: Mr. Analog on July 16, 2022, 04:51:44 PM
Quote from: LennyLen on July 16, 2022, 02:07:14 PM
Quote from: Mr. Analog on July 16, 2022, 12:28:34 PMA large house has popped up: https://rwov.contentcubby.ca/#/-777/64/1358/-1/minecraft%20-%20overworld/north

It's a Woodland Mansion.  I have entered it and partially cleared it, but eventually had to flee.  I had intended to go back and finish the job at some point.

I see! Sounds hairy

Probably not for most people.  I'm terrible at combat.
Title: Re: Should we create a new world for the 1.19 update?
Post by: Lazybones on July 17, 2022, 01:08:54 PM
Don't forget you can add --POI-- to any sign in the game if you want to have it appear on overviewer. It is useful for shared landmarks like portals and farms that are open to everyone.
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on August 11, 2022, 01:31:09 AM
I've added a couple more chests to the spawn area, and organized them a bit, so that there's one chest for food and plant items, one for tools, weapons and armour, one for solid blocks, and one for miscellaneous bits and pieces.
Title: Re: Should we create a new world for the 1.19 update?
Post by: LennyLen on September 02, 2022, 04:16:29 PM
If anyone wants iron ore, I've put several stacks in a chest at the spawn storage area.