Show a partially obscured map to the players with ScreenMonkey!

Started by Thorin, April 24, 2007, 02:16:24 PM

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Thorin

I was looking at map-making software on the weekend and found this ScreenMonkey software - it lets you display a partially-obscured map on a second monitor while you've got the original one on your primary screen.  Awesome for a GM, I think.

http://www.nbos.com/products/screenmonkey/screenmonkey.htm

Quote from: http://www.nbos.com/products/screenmonkey/screenmonkey-features.htm
Multiple Monitor Support. Use ScreenMonkey at the game table and project the player map onto a second monitor!

Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Lazybones

Nice!

Using a laptop and an extra LCD shouldn't be too difficult.

Rendering time should be faster than the Thorindraw engine, but I am sure it isn't as artistic. ;)

Mr. Analog

By Grabthar's Hammer

Thorin

As long as the projector is quiet and not pointing at my eyes...
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

By Grabthar's Hammer

Tom

A friend of mine started work on an app I said Id make ages ago :o



Doesn't have any fancy map obscuring (yet), but may in the future. And I still want to make up a nice char sheet app.
<Zapata Prime> I smell Stanley... And he smells good!!!