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Pebble

Started by Lazybones, April 22, 2013, 09:30:37 PM

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Lazybones

My pebble arrived today. Not much to say yet need to play with it for a day or so before forming an opinion.

iOS notifications have some known issues so far, but not deal breakers. Had to toggle some notifications before they started working.

Thorin

This is a wristwatch that tells you to check your phone for new messages and emails. I totally understand the draw of not having to take your phone out all the time, but when I can't take out my phone I enjoy the fact that I can ignore it. Just sayin'. Still, cool tech!
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Lazybones

It is for the gadget addicted.

I spend a fair amount of time waiting for transit out in the rain so being able to read the first bit of a message to see ignite worth digging the phone out for is nice.

I also spend a lot if time at pooles with the kids when on call so it should save me a lot of trips out of the water to check for messages.

Using it as a music playback remote is kind of handy as well since my car does not have Bluetooth and I use my phone connected to the stereo often.

3rd party app support should be coming soon as we'll.

It's not for everyone.

Thorin

Music playback, that's a good idea.  Could work in the house, too, hook the phone up to the stereo and not have to go to the stereo to skip a song.

All I was saying was it's nice to sometimes not check for messages.  You know, disconnect from the tech once in a while to just enjoy the moment.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Lazybones

All true, I still have my old watch if I want to disconnect.

How about a dice roller on your watch ?
http://forums.getpebble.com/discussion/4733/app-game-dice-an-animated-polyhedral-dice-roller

Also with the beta SDK people have ported snake, Tetris , and some game and watch style games.

Mr. Analog

Very cool!

Post some pics
By Grabthar's Hammer

Darren Dirt

Quote from: Thorin on April 22, 2013, 10:25:23 PM
This is a wristwatch that tells you to check your phone for new messages and emails. I totally understand the draw of not having to take your phone out all the time, but when I can't take out my phone I enjoy the fact that I can ignore it. Just sayin'. Still, cool tech!


http://www.google.com/search?q=wearable+computing

Some netizens think it's the way of the future, others think it is (or is gonna be) the bane of humanity's future. (discuss.)
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

I see these conversations all the time about Google Glass and wristwatch PDAs and I just don't get it.

Just the latest batch of wearable gizmos, nothing new about it at all
By Grabthar's Hammer

Darren Dirt

#8
Quote from: Mr. Analog on April 23, 2013, 10:24:47 AM
I see these conversations all the time about Google Glass and wristwatch PDAs and I just don't get it.

Just the latest batch of wearable gizmos, nothing new about it at all


Quote from: Darren Dirt on April 23, 2013, 10:21:31 AM
http://www.google.com/search?q=wearable+computing

Some netizens think it's the way of the future, others think it is (or is gonna be) the bane of humanity's future. (discuss.)


Here's some example of what Google found re. the ongoing "what's the point? good or bad?" discussions/debates...

Will 'face computers' and other wearable devices boom, or bust?
Spoiler


Will 'face computers' and other wearable devices boom, or bust?

LuAnn LaSalle
Published Wednesday, Apr. 17, 2013 03:27PM EDT
Last updated Wednesday, Apr. 17, 2013 03:45PM EDT
Using wearable computing devices like smart watches and smart glasses will appeal to consumers as an alternative to pulling out their smartphones, according to the aggressive predictions of some technology analysts.

You will be able to respond to text messages or emails and make phone calls without reaching for your phone, said Info-Tech Research Group's Mark Tauschek.

"If you've got a smart watch on your wrist or you're wearing Google Glass, you're going to get those notifications on your wrist or in your eye so you don't have to reach into your holster or pocket or purse or whatever to grab your smartphone," Tauschek said.

Smart watches such as Pebble, I'm Watch and Martian use Bluetooth technology to pair with smartphones, and do some of their work.

It won't replace the smartphone entirely, but there won't be the distraction of "feeling that vibration in your pocket or on your hip," Tauschek said.

Apple, Google and Samsung are also reportedly pursuing smart watches.

Smart watches that cost between $100 and $200 should have mass appeal and take off within two to five years, predicted Tauschek, lead research analyst at Info-Tech in London, Ont.

"All you really need to get is one really useful, easy to use attractive wearable smart watch and others will follow and it will find a mass market pretty quickly."

There's also Google Glass, expected on the mass market late this year or early next year. The glasses respond to voice commands instead of fingers touching a display screen and they're equipped with a camera and tiny display screen attached to a rim above the right eye. At this point, the cost is US$1,500 but analysts expect the price to come down for mass consumer use.

Tech trends firm ABI Research said wearable computing devices are expected to "explode" over the next year and could become the norm within a matter of years.

"In three or four years, we're definitely going to see in terms of a smart watch where it's probably got the same capability of a high-end feature phone and maybe even a low-end smartphone," said ABI senior research analyst Josh Flood, who's based in the United Kingdom.

ABI is forecasting the wearable computing device market will grow to 485 million annual device shipments by 2018.

Other wearable computing devices include smart clothing with a heart rate tracker embedded in the fabric, Flood said from London.

"This enables people just to put on a simple T-shirt rather than having to worry about straps and putting on a heart rate monitor around the top of the chest."

In the health-care field, wearable computing technology also can be used for pain management. There's a cooling strap that people can wear on their knees, elbows, shoulders or back which controls temperature, he said.

ABI has estimated that 61 per cent of the wearable technologies market this year will come from sport and activity trackers.

[close]






Wearable computers: Is the world ready for this?
Spoiler


Written by Scott Martin USA Today
Apr. 22 statesmanjournal.com

Wearable computers: Is the world ready for this?

Google co-founder Sergey Brin wears Google Glass glasses at an announcement for the Breakthrough Prize in Life Sciences at Genentech Hall on UCSF's Mission Bay campus in San Francisco, Wednesday, Feb. 20, 2013. Google is giving more people a chance to pay $1,500 for a pair of the Internet-connected glasses that the company is touting as the next breakthrough in mobile computing. The product, dubbed 'Google Glass,' will be offered to 'bold, creative individuals' selected as part of a contest announced Wednesday. Participants must live in the U.S. and submit an application of up to 50 words explaining what they would do with the Google Glass technology. / Jeff Chiu | Associated Press fileSAN FRANCISCO -- Brittany Morton used to cringe when her boyfriend would whip out his smartphone over dinner. Imagine what she'll think when it's attached to his face as computerized glasses or strapped to his wrist, demanding his attention at every glance.

It's a familiar scene: romance at restaurants with a gaze across the table to another transfixed -- by a smartphone. That person texting or tweeting is sending the message that you're less important than their fleeting thoughts. One night, Morton got so upset with her phone-obsessed man during a dinner date, she stormed off to catch a cab.

Just as men barking into headsets on downtown streets becomes the new normal, the world is about to get even weirder -- and perhaps more annoying -- with wearable technologies. Apple, Google, Samsung and Microsoft are among companies vying for this next wave in computing. Think Internet-surfing glasses and watches capable of delighting or irritating partners, friends and strangers.

That shift is just around the corner. Google's Glass computerized glasses, coming closer to reality, are a buzzing topic of chatter in the tech industry.

"I think it (Glass) would be a good conversation starter, but after you have it for a while, it could be a problem," says Morton, 27, who works in Los Angeles and now has a pact with her beau to keep phones out of dinner.

Wearable computing promises to marry the worlds of fashion and technology, ushering in accessories capable of meeting 24/7 digital needs. While Google is testing its computing glasses that stick smartphone functions on a tiny screen in front of one eye, Apple is filing patents suggesting it is at work on a computerized watch to bring iPhone functions to the wrist.

Companies that want to play in wearable computing are focusing on the technology and its social implications. That's created an industry retrenching product development around social and privacy concerns. Because Google's computerized glasses are capable of taking photos and video, some are uneasy their privacy may come under attack, with images posted online.

Despite concerns, the sci-fi aspects of computer-aided vision promise applications for both big industries and consumers.

Computerized goggles may help identify crime suspects by overlaying police database information in officers' vision that's linked from facial-recognition data or license plates captured by a front-facing camera. Retail employees might use a pair of computerized glasses to look about a store for a particular item of clothing and find the exact item in view on a map that identifies the item by a tracking chip. And consumers could soon see their own augmented digital world from Google's Glass glasses, such as maps or Internet information placed in front of the eyes.

Long prognosticated, wearable computing is now poised for a computing boom. "This is the next big category," says Tim Chang, managing director of venture capital firm Mayfield Fund.

A confluence of tech's biggest leaps makes the timing right: ubiquitous Internet, display improvements, better batteries, advanced chips and sensors that track more than ever. And most people already pack a pocket computer companion to wearable devices: the smartphone. That's expected to be the computer that helps shuttle wireless cellphone data via Bluetooth to devices such as Google Glass or an iWatch.

A world of data and technology brought closer to our bodies, for better or worse, offers faster forms of consumption. People could call up their calendar or e-mail without pulling out a phone or laptop, grabbing quicker bites of information while walking. Someone wearing Glass at an outdoor concert might use facial-recognition software or location-tracking apps to find friends in view on a map.

"There are clearly a lot of implications that are interesting to consumers," says Ben Horowitz of venture-capital firm Andreessen Horowitz.

The biggest names in tech are investing to get there first. In the first half of 2012, venture-capital firms invested more than $700 million in companies developing devices that use sensors, according to Forrester.

A wave of consumer products that span health monitoring, entertainment, fitness and Internet consumption are on the horizon.

Apple, Google and Microsoft -- whose meteoric growths have slowed -- could use another category of computing to fuel new business. "Apple and Google are in a league of their own because of their relations with developers and consumers," says Forrester analyst Sarah Rotman Epps.

Researcher Gartner forecasts the wearable devices market will hit $10 billion by 2015.

Google isn't the only one developing computing glasses. Motorola Solutions is aiming squarely at industrial applications with a big headset device that could help warehouse workers locate items, mechanics see instructions in the field and firefighters see building schematics in emergencies. "It's all about getting the right information at the right place at the right time," says Paul Steinberg, chief technology officer for Motorola Solutions, of the goal to deliver industrial efficiencies.

And Vuzix is developing its M100 headset that brings smartphone functions to the eye and works with Android phones. "It's information access but not an overload of information that will be a total distraction," says Mike Hallett, Vuzix's director of sales.

The M100 is being tested by developers. Vuzix expects to sell it to the public this year for less than $500, aimed at those who would gab into an earpiece. Still unknown is whether mainstream consumers will take the leap.

"The biggest impediment to widespread adoption of wearables will be the social aspect," says James Ellis, a former research assistant at Google X who worked on Project Glass and is a graduate student at Northwestern University.

GOOGLE GLASS(AT)

Google is expected to reveal more details on Glass at its I/O developer conference scheduled for May 15. The company began testing among employees late last year.

Google's Glass computers are surprisingly light frames with a small screen above one eye. Those wearing Glass can surf the Internet, take photos and videos, or send images or blast them online. The Glass units respond to voice, head gestures and a touch-pad on the side. They connect to the Internet via Wi-Fi or piggyback onto a smartphone's cell connection from Bluetooth.

"We really believe that there's much more convenient ways of having a computer augment your life than to take a phone out of your pocket," says Thad Starner, technical lead and manager on Google's Project Glass.

Starner is an extreme evangelist for wearable computing. He has been wearing a computer on his face for more than a decade. His homemade prototypes have been bulky and have had big battery packs before Google Glass came along.

He clearly doesn't find any of this socially awkward. The fact that he's worn what looks like a full-size mobile phone covering a lens of his glasses and had wires coming out of it might seem odd to many. "You get really good at using 30-second chunks of time" for computing tasks, he says, pointing out that he could check his appointments while walking within an office.

Not everyone is thrilled with the prospect of information in your face at all times. "There's a vaguely autistic note to what they are talking about with Google Glass," says Adam Greenfield, author of Everyware, a book about ubiquitous computing. "When you look at somebody eye-to-eye, there is literally a technological infrastructure that comes between."

Google has studied body gestures as ways of interacting with Glass. The alternative, say, speaking commands such as "forward" or "backward" on a busy train, might be awkward. "You may start noticing businessmen acting like mimes, scrolling through documents only they can see," says Ellis, describing what future computing interfaces might look like.

Google Glass devices were offered to software developers for $1,500 a unit in recent months. Early testers of Google Glass were spotted about the technology festival SXSW last month in Austin. Attendees referred to those wearing them as "Glassholes" because of their pretentious appearance and intrusive interaction of the front-facing camera. Many believe it could be years, even a decade, before social and technical hurdles are met.

A lot will have to be worked out over privacy issues, such as potentially rolling video of everything in sight with Glass, says Gartner analyst Michael Gartenberg. "Health issues and eye strain will become questions," he says.

Also, Google may not be able to squeeze enough battery power into the small device. That could be a buzz kill for a device meant to be worn all day but that runs low on juice every hour. "The technical realities of what we can achieve right now will probably hold it back -- in terms of a business decision they should have kept it (Glass) behind the scenes," says Mark Rolston, chief creative officer at Frog Design.

IWATCH REVOLUTION?(AT)

Apple may have an easier time commercializing a computerized watch. A patent application revealed last month at the U.S. Patent and Trademark Office suggests Apple is indeed developing an iWatch.

"Everyone who has a smartphone presence is going to need to be in this space," Starner says. "Who would have said that Apple or Google would have a smartphone presence in 1998? They have all been playing with this stuff in their research labs."

Experts say a watch from Apple could disrupt that industry and ignite a new one, much as it did with smartphones and tablets. Worldwide watch sales are expected to exceed $60 billion in 2013, according to Citigroup.

"Apple will probably launch a watch, and you'll see a lot of watches and pendant pieces with smart tech, and we'll see a rapid flow of wearable devices that can tell you any number of things," Mayfield Fund's Chang says. Apple spokeswoman Natalie Kerris declined to comment on the company's plans.

Former Apple CEO John Sculley has jumped on the wearable computing bandwagon. He's co-founded a company called Misfit Wearables, maker of the Shine waterproof distance tracker that looks like a quarter-size aluminum pendant. It's meant to be tapped to the surface of an Android or iOS phone to deliver its data and can be worn with optional wristbands and necklaces. Misfit is expected to deliver soon.

"Wearables aren't really that wearable right now," Misfit Wearables CEO Sonny Vu says. "You're not wearing plastic and rubber, but every product is made of plastic and rubber. Ours is a solid piece of metal -- it's beautiful."

"You've been seeing the wearable computing industry all over the place. Now we're seeing it where consumer actually want it," Starner says.

Start-ups are already cranking out smartwatch devices. Kickstarter-funded Pebble is making one that works with Apple's iOS and Google's Android to deliver notifications on phone calls, e-mails, texts, Facebook and Twitter. It connects to smartphones via Bluetooth. It's available for pre-order for $150.

Others are focusing on advancing health tech on the wrist. Upstart Basis makes a watch that captures heart rate, motion, perspiration and skin temperature to monitor sleep and exercise. "The idea is to try to get at physiological data that give you more information about your health," Basis CEO Jef Holove says.

Some health-tracking wristbands are focusing on steps and calories without a watch. Jawbone's UP bracelet works with an iPhone app to track sleep, food and activity. Nike's FuelBand, a bracelet worn by fitness enthusiast Tim Cook, Apple's CEO, tracks steps and calories.

The proliferation of such wristband devices suggests there's a larger market for wearable computing. Advances in sensors, battery life and computing have all made this possible, says Jawbone CEO Hosain Rahman. What matters is "whether you'll actually wear it," he says.

With consumers already biting on health-related smart devices it remains to be seen whether a next level of wearable technologies will become fashion du jour or faux pas. As with Morton and her boyfriend, it may boil down to society figuring out what is socially acceptable.

It will come down to "people with good etiquette," Morton says.

[close]






2 Reasons Why Microsoft Can't Pull Off a Wearable Computer
Spoiler


2 Reasons This Company Can't Pull Off a Wearable Computer
By Chris Neiger | More Articles
April 17, 2013 | Comments (1)

Glasses, watches, and even rings have been confirmed or rumored to be in the works for some of the largest tech companies -- and now that company list has expanded. The Wall Street Journal recently reported that Microsoft (NASDAQ: MSFT  ) may throw its hat into the wearable computing ring.

Since many of Microsoft's competitors are likely to be prototyping wearable computers, it makes sense for the company to look into it as well. But let's take a look at a few examples as to why this may not be the best time for the Windows maker to try its hand at a new market.

Watch where you're going
As WSJ reported, Microsoft has supposedly asked component makers to send them 1.5 inch displays for a possible smartwatch product. This doesn't prove the company is building a such a device, but it's not a stretch to speculate that it is. Apple (NASDAQ: AAPL  ) has been suspected of testing a watch and rival Samsung has publicly said that it's working on one. Microsoft obviously wouldn't want to be left out of this game.

But there's one problem Microsoft faces in this new market -- it still hasn't proven it can make it in mobile. Microsoft is in a battle with BlackBerry for smartphone OS market share, and IDC data shows Windows Phones only grabbed 2.6% of smartphone shipments in 2012.. According to IDC, growth is expected be strong for Windows Phones over the next four years. But Mr. Softy needs consumers to actually want current devices that run on the company's mobile OS now, before    it tries to sell a new device in a new market on an OS that many people don't want right now.

The same could be said about the Surface tablets. In 2013, IDC expects Surface tablets to make up just 2.8% of the market, and they're expected to take just 7.4% by 2017. The tablets are Microsoft's foray into building its own hardware, and if it can't get the tablet market right -- which is ripe for the picking -- than investors should have serious doubts about launching into yet another new market.

One step behind
Another glaring issue for Microsoft is that the company has been following the pack leaders lately, instead of leading the charge. The Redmond company failed to capture the attention of consumers when MP3 players were the it technology. Microsoft's Zune came onto the scene much too late, with little fanfare and it faded away not because people didn't want MP3 players, but because they didn't want the Zune.

When Apple launched the iPhone in 2007, Steve Ballmer famously said, "There's no chance that the iPhone is going to get any significant market share. No chance." Again, the touchscreen smartphone market was another missed opportunity for the company, and Ballmer and his team have been playing catch up ever since. When it came to tablets, Microsoft built and launched its own device more than two years after Apple. In mobile-speak, two years might as well be 20 years.

The research firm Gartner speculates that the wearable computing market will hit $10 billion by 2016. Google so far is the only one that is leading the pack with product demonstrations, a website, and a rough target date for its wearable computing device, Google Glass.

Investors keen on getting into the wearable computing trend should be skeptical that Microsoft will become a huge player in the market -- at least at first. The company has yet to prove that it can be a dominant force in the mobile market, which leads me to believe that it'll yet again fall behind the competition.

A better bet for investors may not even be a typical technology company. Corning (NYSE: GLW  ) is the company behind Gorilla Glass, used by over 30 brands for smartphones, tablets, notebooks, TV and other devices. The company just came out with a new product called Willow Glass recently, which Corning says "has the potential to enable displays to be "wrapped" around a device or structure." That sounds like technology with smartwatch potential, but products with the new glass won't be available until at least 2016.

With Corning being a current display provider for a large number of tablets and smartphones, it wouldn't be a stretch to see the new Willow Glass become a player in wearable technology like smartwatches. Investors should keep an eye on Corning and its relationships to see if new products are developing using their new line of glass. But Corning first needs to get its core businesses in gear if investors want to see great returns. Current investors in the company haven't seen the results from the smartphone boom that they expected.

[close]
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

We've had wearable computers for over a decade, that shift happened a while ago. The only thing that's new is where you wear your computer.
By Grabthar's Hammer

Thorin

And it's led to this problem:

Quote from: Darren Dirt on April 23, 2013, 10:29:56 AM
Wearable computers: Is the world ready for this?
Brittany Morton used to cringe when her boyfriend would whip out his smartphone over dinner. Imagine what she'll think when it's attached to his face as computerized glasses or strapped to his wrist, demanding his attention at every glance.

It's a familiar scene: romance at restaurants with a gaze across the table to another transfixed -- by a smartphone. That person texting or tweeting is sending the message that you're less important than their fleeting thoughts. One night, Morton got so upset with her phone-obsessed man during a dinner date, she stormed off to catch a cab.

(emphasis mine)

I see this problem with my kids all the time now, as they get asked to do something but just can't tear themselves away from the little screen, constantly scanning Instagram and Pinterest and Facebook for updates.  And the longer they sit there, the more absorbed they become in looking at the screen and the harder it is for them to rip themselves away.  When they finally do leave The Screen, they're ornery and act out and pick on others around them.

Now I get it, I'm a tech guy and I like browsing the web and seeing what friends are up to and being able to learn all kinds of new things by looking them up.  But at some point you have to put the devices away and come back to the here and now, otherwise you'll end up alone behind a screen for life, with no one to go to the movies with or have a birthday party with.  Just go back through the old Shadowrun rulebooks and you'll see this described in some detail, it's eerie how that game got things right on the social attitudes towards tech (of course Shadowrun also says magic is coming back, so take it with more than one grain of salt).
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Darren Dirt

Quote from: Thorin on April 23, 2013, 11:14:32 AM
And it's led to this problem:

I see this problem with my kids all the time now, as they get asked to do something but just can't tear themselves away from the little screen, constantly scanning Instagram and Pinterest and Facebook for updates.  And the longer they sit there, the more absorbed they become in looking at the screen and the harder it is for them to rip themselves away.  When they finally do leave The Screen, they're ornery and act out and pick on others around them.

[insert reference to: Cracked "After Hours" episode about how the internet (and its connected peripherals such as smartphones now, WCs soon) = SKYNET NOW and other people will fight us to the death if we ever tried to shut it down] [see also: that episode of ST:TNG where everyone except Wesley was all addicted to a headgear-mounted videogame , or that episode of The Outer Limits (modern era series) where everyone but that one guy got infected by a virus in The Stream]


edit: [Thanks Skynet! Found the names of the eps -- Cracked After Hours , ST:TNG , OuterLimits ]
_____________________

Strive for progress. Not perfection.
_____________________

Mr. Analog

OR THAT EPISODE OF SEAQUEST WHERE THE LAST TWO HUMANS SIT IN THEIR HOUSES PLAYING VIDEO GAMES (that control giant robots that wage war against each other in the world)

I don't buy this distraction theory at all, in the last 20 years I've seen people go from reading books and listening to walkmans on the bus to reading phone screens and listening to mp3s, the question I always have is what are they being distracted from?

I remember what I used to do before the internet came along, it was called television and I used to watch it passively for hours at a time.

EDIT: Mind you people who use their phones at the cinema... I don't know what kind of brain cancer they have but I hope they find a cure for it soon.
By Grabthar's Hammer

Thorin

What you're describing there is people zoning out when they're on their own or surrounded by strangers. What I'm talking about is willful withdrawal from social interactions with friends and lived ones.

There used to be a tester on your team who admitted sitting with her boyfriend in a restaurant for a night our together, both with their phones on the table in front of them browsing gadget sites.

My example is three kids and a wife sitting in the living room with their phones out, the TV on, and no one responding when someone asks a question.

Another example of mine is sitting at a campfire with the phone out, browsing Instagram to see what her friends are up to, instead of conversing with the other people around the fire (one of which is her friend).

Imagine if I came to your house to hang out with you, then spent the whole time on my phone while ignoring you. Would that not bother you? I've seen this with increasing frequency in the young 'uns in my house.
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mr. Analog

Yeah, that's a bad trend, good lord.

Mind you I remember getting yelled at because I didn't show up to dinner on time (but it was a new episode of Batman darn it!)

Hah, that reminds me I remember working at one place where I'd get calls all the time, I also used to talk to team members and very often mid-conversation the phone would ring. I'd just let it go to voicemail but you could see on the face of the other person that they just didn't understand why I would keep talking to them and not rush to get the phone (or even to check the caller id).

It's like some kind of Pavlovian response or something...

Also, who the hell brings their phone CAMPING sheesh
By Grabthar's Hammer