automated "build more random versions starting with this singular example" coolness (via simple rules and wave function collapse and whatnot)
https://twitter.com/ExUtumno https://archive.is/8scQ0
video shows how it "grows" into something unique that still "looks right" https://twitter.com/ExUtumno/status/781833475884277760
https://github.com/mxgmn/WaveFunctionCollapse
cf. https://github.com/mxgmn/SynTex
found via https://twitter.com/algoritmic/status/781869993118068736 "Bitmap & tilemap generation from a single example"
and THIS is the really mind-blowing application of such algorithmic coolness:
https://twitter.com/Andy_Makes/status/976615859069300736
"it loads an image, breaks it into unique tiles, analyzes... then generates a map using those rules. You can edit the source map & it will regen with new rules." 8) <<< yup, there's even a test with good old classic Lode Runner. Kinda works too, but obviously validation difficulty depends on game rules.
:sigh: I really love math nerd stuff, but I wish I could draw so could take advantage of amazing stuff like https://twitter.com/openframeworks http://openframeworks.cc