Righteous Wrath Online Community

General => Lobby => Topic started by: Tom on August 29, 2011, 10:34:25 PM

Title: is this really how you see yourself (and others)?
Post by: Tom on August 29, 2011, 10:34:25 PM
(http://i.imgur.com/vRTRP.jpg)
Title: Re: is this really how you see yourself (and others)?
Post by: Mr. Analog on August 30, 2011, 06:56:21 AM
Haha pretty good
Title: Re: is this really how you see yourself (and others)?
Post by: Thorin on August 30, 2011, 08:54:28 AM
That is awesome.  An' yeah, it's probably pretty close to the stereotypes we might perceive each other as.
Title: Re: is this really how you see yourself (and others)?
Post by: Lazybones on August 30, 2011, 09:31:14 AM
I imagine Sysadmins more as the Engineer in TF2 constantly rebuilding everything as things get destroyed by the end users.
Title: Re: is this really how you see yourself (and others)?
Post by: Thorin on August 30, 2011, 09:57:32 AM
And you're a sysadmin, right?  Either way (Neo or Engineer), you still clearly see sysadmins as a great and powerful people.
Title: Re: is this really how you see yourself (and others)?
Post by: Lazybones on August 30, 2011, 10:03:04 AM
Quote from: Thorin on August 30, 2011, 09:57:32 AM
And you're a sysadmin, right?  Either way (Neo or Engineer), you still clearly see sysadmins as a great and powerful people.

Not really, then again I have also been a developer... I have a much more neutral view of everyone.
Title: Re: is this really how you see yourself (and others)?
Post by: Mr. Analog on August 30, 2011, 10:29:51 AM
Haha, that's a pretty good way of putting it: "Spam sappin' muh mail server"

"NETWORK DOWN!" lol

Hmm, I wonder if other TF2 classes apply to the different roles:

-Developer: Soldier (Has variable tools for resolving different situations, kinda crazy sometimes)
-Designer: Demoman (firing blind sometimes but they usually have a plan)
-QA: Spy (sadistic glee in destroying things)
-Project Manager: The Announcer ("30 seconds left!", "The cart is nearing the objective!")
Title: Re: is this really how you see yourself (and others)?
Post by: Lazybones on August 30, 2011, 10:37:22 AM
Quote from: Mr. Analog on August 30, 2011, 10:29:51 AM
Haha, that's a pretty good way of putting it: "Spam sappin' muh mail server"

"NETWORK DOWN!" lol

Hmm, I wonder if other TF2 classes apply to the different roles:

-Developer: Soldier (Has variable tools for resolving different situations, kinda crazy sometimes)
-Designer: Demoman (firing blind sometimes but they usually have a plan)
-QA: Spy (sadistic glee in destroying things)
-Project Manager: The Announcer ("30 seconds left!", "The cart is nearing the objective!")

- Developer: is the Heavy ultimately you can't get most project done without him he paves the way through the project
- Designer: the medic... makes the Heavy effective or uber, but isn't all that useful on his own
- Project Manager: the Scout... Too many of them and you won't get anywhere, however if you have a really effective one your project moves much more quickly
Title: Re: is this really how you see yourself (and others)?
Post by: Mr. Analog on August 30, 2011, 11:10:26 AM
haha, those are good too