Righteous Wrath Online Community

General => Game Chat => Topic started by: Tom on January 20, 2012, 11:00:42 AM

Title: Microsoft has jumped onto the Free2Play bandwagon!
Post by: Tom on January 20, 2012, 11:00:42 AM
http://arstechnica.com/microsoft/news/2012/01/microsoft-pimps-it-old-school-with-a-pricey-text-adventure-game.ars

I thought you'd all like this article  >:D

I know I did.
Title: Re: Microsoft has jumped onto the Free2Play bandwagon!
Post by: Mr. Analog on January 20, 2012, 11:39:28 AM
When I first heard about the VS2010 'chieves (through /. of course) I thought it was kind of a fun idea UNTIL the details started coming out.

There is A LOT of encouragement for bad practises and there is no team or company based control. So to me this seems like a massive waste of a great idea.

I would wholly embrace an achievement system that rewards best practises.
Title: Re: Microsoft has jumped onto the Free2Play bandwagon!
Post by: Darren Dirt on January 20, 2012, 11:55:26 AM
Quote
The gameplay can be very uneven. Some play sessions are an exercise in frustration. It can be difficult to even create a dungeon in the first place, and the game gives few indications of what you're doing wrong.

^ sounds like the occasional "typical day" for a coder ;)
Title: Re: Microsoft has jumped onto the Free2Play bandwagon!
Post by: Mr. Analog on January 20, 2012, 12:05:50 PM
Some Achievements for Visual Studio I'd pick:

-Achievement: Crashed for No Reason more than 3 Times in one day
-Achievement: Consumed more than 50% of available memory
-Achievement: 100% CPU spike on compile for several minutes
-Achievement: Auto-formatting broke non-editable template
-Achievement: Get Latest Didn't
-Achievement: Auto-Merge Broke Code
-Achievement: Random AddOn Failure on Startup
-Achievement: Code Analysis Stats changed without modifying Code
-Achievement: Lost all user Customizations

I could go on and on...