Now that I have amassed a fare amount of iron I was contemplating generating golems to protect various areas.
A fence to keep them from wondering off would be needed but we could create golem zones to help fend off stray spiders and other mobs (they don't attack creepers) that get in due to the trees shading.
Maybe even just making them petrol the walk ways?
Another idea would be to start placing a log of slabs, starting with the walk ways and maybe adding more to reduce spawning areas.
I can't recall, do golems despawn?
Sounds pretty good to me though
Oh yeah, if we do end up putting slabs everywhere the main problem will be stuff spawning in trees / on buildings / in mines
Sort of like the experience I had on murder island last week...
That's why general fencing and some golem guards might be best..
They don't despawn from my understanding, but they also don't heal so they will need to be replaced over time.
Iron Golems are fairly predictable to pen and manage... Snow golems have ranged attacks but are suicidal and attack anything.
Snow golem is also pretty weak, I made one once, it didn't last the night.
Now I wonder if I made a horde of them...
If you're looking to stop mobs from spawning, first thing is a fence. Frontier Fencing Co can help out with a few dozen stacks of fencing if needed (my large chest of fences is about 3/4 full, I think). Then you need to identify all the places mobs can spawn. I recommend installing Zombe Mod Pack's "safe" mod. That'll mark any area where mobs can spawn based on light level. You'd be surprised what places are and are not safe. I like the idea of golems patrolling, because if you don't cover absolutely every spot with light or a slab, they're all going to spawn _somewhere_.
Would you want to keep the trees up or chop them down? That'll make a big difference to the strategy employed. If you keep trees, I found birch trees are better because they're guaranteed to have their leaves start at least two off the ground. That gives better sight lines and allows you to move under them more freely. Frontier Fencing Co might have a couple stacks of birch saplings if needed.
A one high fence is usually enough to keep a iron golem in an area, they are two wide so if you want them to patrol you need to leave enough spacing for them to get around so paths should probably be 3 or 4 wide to allow passing them.
I don't inhabit spawn city so I can't say anything about the trees....
I usually just log off in the hospital, it's the safest of safe zones with no worries about spawns.
Oh, wait, wrong game -- all the key words in this thread title confused my noggin.
Then stay out of the minecraft forum... ?
STAY OUT OF RIVERDALE!
(http://i.imgur.com/QCkCu.jpg)
Hmm I could create some new security groups that are self serve, opt in and opt out... Then you could completely ignore minecraft.
Quote from: Lazybones on May 02, 2012, 11:28:49 AM
Hmm I could create some new security groups that are self serve, opt in and opt out... Then you could completely ignore minecraft.
It's like I get a webcam viewpoint of a distant vacation spot you all went to ... I don't mind lurking with the occasional pun contribution or whatnot. BUT if you wanna kick me out of your "club" go right ahead :-X
Quote from: Darren Dirt on May 02, 2012, 12:58:38 PM
Quote from: Lazybones on May 02, 2012, 11:28:49 AM
Hmm I could create some new security groups that are self serve, opt in and opt out... Then you could completely ignore minecraft.
It's like I get a webcam viewpoint of a distant vacation spot you all went to ... I don't mind lurking with the occasional pun contribution or whatnot. BUT if you wanna kick me out of your "club" go right ahead :-X
I don't think that was what was intended ;)
Quote from: Tom on May 02, 2012, 01:10:36 PM
Quote from: Darren Dirt on May 02, 2012, 12:58:38 PM
Quote from: Lazybones on May 02, 2012, 11:28:49 AM
Hmm I could create some new security groups that are self serve, opt in and opt out... Then you could completely ignore minecraft.
It's like I get a webcam viewpoint of a distant vacation spot you all went to ... I don't mind lurking with the occasional pun contribution or whatnot. BUT if you wanna kick me out of your "club" go right ahead :-X
I don't think that was what was intended ;)
Sounds like someone wants in to me...
Quote from: Mr. Analog on May 02, 2012, 01:33:47 PM
Sounds like someone wants in to me...
watches and frequently comments on Minecraft threads
Has a minecraft avatar now....
Ether that or he wants use all to play CoH, I can't tell if the previous post was a joke or a jab. ???
Quote from: Lazybones on May 02, 2012, 01:51:45 PM
Quote from: Mr. Analog on May 02, 2012, 01:33:47 PM
Sounds like someone wants in to me...
watches and frequently comments on Minecraft threads
Has a minecraft avatar now....
Ether that or he wants use all to play CoH, I can't tell if the previous post was a joke or a jab. ???
All I know is that I have enough $$$ in my PayPal to gift him a copy if he wants it...
Quote from: Lazybones on May 02, 2012, 01:51:45 PM
watches and frequentlyoccasionally comments (usually slightly off-topic) on Minecraft threads
Has a minecraftlolcat avatar now....
FYP.
What can I say, I like the idea of MC, and am impressed with how wide-spread and long-running the forum's interest and participation has been ... plus I like cute/funny cats (http://mashable.com/2012/04/29/best-animals-being-dicks/#609174-Skit-Skat-Cat).
And if I wanted "in" I would certainly have no pride/ego obstacle to proclaiming that. ;)
and re. CoH well I intentionally chose an "Angry" Brute solo street fighter, still having fun with the melee combos (lucked out picking Dual Blades which is the only set that has "combos") without needing to team up (Level 22 right now) so not really waiting / hoping for you guys to drop MC and go back in time to 2004 ;)
...as you were...
Quote from: Darren Dirt on May 02, 2012, 02:03:10 PM
Quote from: Lazybones on May 02, 2012, 01:51:45 PM
watches and frequentlyoccasionally comments (usually slightly off-topic) on Minecraft threads
Has a minecraftlolcat avatar now....
FYP.
Also, I'm an Angry Brute solo street fighter, still having fun without needing to team up (Level 22 right now) so not really waiting / hoping for you guys to drop MC and go back in time to 2004 ;)
Hardly the same game that launched in '04...
You really should join in though, it's all the fun of a game but with the added benefit of being a creative outlet and tapping your problem solving skills.
My mistake was I waited so long to get into it, had I known last year what I know now I would have been on the Beta like Oprah on a Ham
Quote from: Mr. Analog on May 02, 2012, 02:07:13 PM
You really should join in though, it's all the fun of a game but with the added benefit of being a creative outlet and tapping your problem solving skills.
http://iwdrm.tumblr.com/post/2715719678
Quote from: Darren Dirt on May 02, 2012, 02:19:11 PM
Quote from: Mr. Analog on May 02, 2012, 02:07:13 PM
You really should join in though, it's all the fun of a game but with the added benefit of being a creative outlet and tapping your problem solving skills.
http://iwdrm.tumblr.com/post/2715719678
FEAR IS THE MIND KILLER PAUL ATREIDES
Okay, inclusive not exclusive, that's a rule I live by. A large part of the interesting discussions here happen from off-topicking that happens here. I don't play very many computer games yet I love reading people's opinions and thoughts on the latest games.
But yeah, Darren, that's not a lolcat avatar, that's clearly a minecraft avatar. Well, to the initiated :)
Quote from: Thorin on May 02, 2012, 02:51:10 PM
But yeah, Darren, that's not a lolcat avatar, that's clearly a minecraft avatar. Well, to the initiated :)
It's like Jon Stewart, who says he is a comedian first and political second, that animated gif is a lolcat first and Minecraft-themed second.
And No Fear, Mr. Analog... just an ever-growing understanding of my priorities and awareness of how much time I have to act on them ;)
If you can time box CoH you can time box Minecraft... just sayin'
we could also stay on topic
Quote from: Lazybones on May 02, 2012, 04:45:16 PM
we could also stay on topic
I think thats a lost cause.
/me also thinks some people are too fixated on keeping things on topic all the time. tis not how the brain works.
Nothing stops you from starting a new thread.
Quote from: Lazybones on May 02, 2012, 06:58:58 PM
Nothing stops you from starting a new thread.
Exactly
So if I want to start a new topic when at Mr. Analog'sI have to head over to Melbosa's? :o
No but if you sit in between two people talking about baseball and try to switch it to Linux they may not be interested.
There is a difference between a branching / related topic and just droping a bomb on a conversation .
Also as far as collaboration goes, brain storming may lead many places but normally to the same goal.
This is a minecraft forum and a thread about town defence or it was, now it is mostly a thread about forum and conversation norms.
If it was a lobby thread I probably would not care.
Quote from: Lazybones on May 02, 2012, 08:46:33 PM
No but if you sit in between two people talking about baseball and try to switch it to Linux they may not be interested.
Indeed. It tends to happen a lot though, and screaming down a persons throat for doing so may be seen as hostile.
That said, if people were really into the original discussion, they wouldn't have replied to the first OT post at all, and the original discussion would continue. If it doesn't that pretty much means its done. So why not continue with the new one that's already been going?
I really don't see why it has to be enforced so hard.
Quote from: Mr. Analog on May 02, 2012, 04:44:15 PM
If you can time box CoH you can time box Minecraft... just sayin'
I can't do either!
Lazy, I get what you're saying, I've taken threads / had my threads taken off-track before and it can be annoying to the original poster if there's a specific topic they wanted to discuss. With that in mind, have you had any more thoughts on how to delineate and then make safe Spawn City?
Probably the easiest thing to do would be to fully fence the walkways up to the entrances of the builtings with the walkway expanded to 3 or 4 wide and slabs. Right now they have light and some gravel walkways exist .
A larger square could be fenced around the builiten board to have a more open feel.
Several iron golems could be released in the area and if we wanted them kept spread out we could create choke points they could not go past so they don't all clump in once zone.
The density of the area shouldn't make this too hard, we may need to trim back trees that over hang the walkways.
I haven't done a recent survey of the area to go into more detail.
If you're fencing, you need to remember that spiders can jump three blocks high and can climb. and if they jump on a tree, they can then jump three blocks from the tree. I watched spiders jump from hill sides onto trees over my four-block-high fence and then attack me.
But at least there were no creepers, they stood behind the fence looking at me with sad eyes dreaming about exploding me. Sad CREEPER eyes.
If we only do walkways we will still have large areas that can spawn mobs. We'll also want to place gates at various locations for when people want access to off-path areas. Oh, and skelly archers can shoot over fences :(
A good start would be to add more lighting. Obviously this won't stop mobs that spawn outside the area from wandering in, but it will certainly make it easier to see them if they do, and will also cut down on the amount of mobs that will spawn in town. This will have an added bonus of making the mob grinder work better.
The iron golems would hopefully keep the spiders to a minimum.
If the goal is near 100% coverage we would need a overhang fence around the whole area and need to remove all the trees.
While it is a great idea... I haven't spawned in the spawn area since my first month. Are a lot of people popping out there?
I could drop the server address with some people I know... a few of 'em have expressed interest in checking out our server
Quote from: Melbosa on May 03, 2012, 08:15:15 AM
While it is a great idea... I haven't spawned in the spawn area since my first month. Are a lot of people popping out there?
Talking about improving the general safety of the area, where there are lots of people on the server creapers etc still flood in even around the subway station... The idea would be to reduce this as much as possible without going nuts..
On my previous through the path may have to be dug down one block before placing halfslabs or it might make it too easy for golems to walk over the fence.
Yep, half-slabbing will work to fix that I think.
Personally I don't mind if creatures spawn above ground at least I can run away, I'd hate to force the only spawning locations to be caves / internal structures.
It's a lot cheaper to just put a lot of torches inside the fence than to half-slab everything. And I still maintain you're going to want that fence taller and with "barbs" along the top to keep the spiders out. Or you could put a roof over the paths...
I dropped 25 or 26 stacks of fence in one of the community storage chests in the middle level of this tower: http://mc.tomasu.org/#/19/64/-10/max/0/0 I think I popped in a stack of torches and a few gates as well. Did that while waiting for freakin' SQL Server 2008 to install <sigh>
My weekend is looking rather busy so I am not sure I will get to it this weekend..
I do have several stacks of iron to contribute to golem making.
Maybe i can craft a bunch of torches
Quote from: Mr. Analog on May 04, 2012, 09:38:30 AM
Maybe i can craft a bunch of torches
If glow stone wasn't so hard to find I would suggest some nice street lamps.
I agree that glowstone can look neat. However, torches are renewable, glowstone is not.
...
dammit, I'm turning into a Minecraftian environmentalist.
In one of the community chests there is a pile of glowstone dust I think.
Unless I put it all in the potion brewing ingredient chest...