Cities XL - What SimCity Societies should have been?

Started by Melbosa, April 17, 2008, 11:02:21 AM

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Melbosa

Source: http://ve3d.ign.com/articles/news/38118/CITIES-XL-Announced

Sounds like fans just wanted something more, so developers are listing:

QuoteCITIES XL is being developed from the group up to appeal to hardcore SimCity fans who hated SimCity Societies.
   
QuoteMonte Cristo is pleased to announce CITIES XL for Windows today. In this next-generation take on the city building genre, realism will be pushed to the limit with cities that are bigger, more realistic and more sophisticated than ever before. CITIES XL will expand upon all the features that make city builders fun and interesting, while also letting players take their game online, as they interact with others in a massive online environment.

    CITIES XL allows gamers to develop cities on realistic 3D maps using an incredible collection of unique structures and monuments based on American, Asian and European-influenced architectural styles. The maps feature a variety of environments: mountains, hills, canyons, beaches and islands, all set in different climates from tropical to desert, Mediterranean to temperate. Players must create the right combinations of social services, leisure activities, special events and other job opportunities within their cities in order to feed, clothe, employ and entertain their citizens. Be it planning and building a new zoo, public park, residential neighborhood or transit system - there's always a fresh and exciting challenge for would-be city managers and mayors in CITIES XL.

    "We believe that the level of detail and realism brought to CITIES XL answers the needs of city-builder fans," said J?r?me Gastaldi, COO of Monte Cristo. "We believe fans of the genre will definitely enjoy CITIES XL and many of those fans have provided us with feedback on our development so far. We are really proud to have such a cool and proactive community."

    The game's online features and services will allow players to create interconnected cities on virtual and persistent planets. Mayors can share and trade with one another, specialize their economy and team up with befriended cities to create sprawling metropolises. Life on the planet will be punctuated by events and competitions - a concert held in one town may, for example, be attended by visitors from other areas who can also enjoy a walk around the city to admire the urban creations of multiple players. By combining a fantastic single-player game with the social and multiplayer aspects of an MMO, CITIES XL will shape the future of the genre by offering more variety, bigger cities and multiple gameplay layers.
Sometimes I Think Before I Type... Sometimes!

Mr. Analog

By Grabthar's Hammer

Thorin

Looks neat.  The idea of setting up some trading with other cities is sorta cool.  As long as you can play at disparate times, so that you don't have to be online at a certain time of day to use the trading...
Prayin' for a 20!

gcc thorin.c -pedantic -o Thorin
compile successful

Mags

Blows!! If I can't be pimp'n my hoe's and soe'n my blow it ain't not'n.
"Bleed all over them, let them know you're there!"

Mr. Analog

Quote from: Mags on April 18, 2008, 09:59:11 AM
Blows!! If I can't be pimp'n my hoe's and soe'n my blow it ain't not'n.

ROFL anticipating the new GTA much?
By Grabthar's Hammer