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important UX User Experience design: start or end is presumed as most important

Started by Darren Dirt, August 13, 2019, 04:26:49 PM

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Darren Dirt

And 19 other tips...

http://lawsofux.com/serial-position-effect

...which are really simple when you encounter them (and see the simple icon-based graphics representing each of them) but holy crap are some of these "Laws" broken all over the web on even ginormous corporate websites!
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Mr. Analog

UX is hard to design, in my experience functional trumps pretty almost always, very rarely do the two overlap
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Darren Dirt

Yeah, and these 20 tips make it very easy to know how to choose the things that are mpre functional rather than just pretty... and each page seems to explain the brain science behind why you would make that choice...

Good example is why bigger buttons are better https://lawsofux.com/fittss-law.html

And it may seem obvious but be consistent with how other sites function https://lawsofux.com/jakobs-law.html
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Tom

Quote from: Mr. Analog on August 13, 2019, 05:32:51 PM
UX is hard to design, in my experience functional trumps pretty almost always, very rarely do the two overlap
What bugs me is the designers and managers who push their favorite design patterns as some kind of miracle cure to UX when often they make things less usable (low contrast flat everything anyone?). Sigh.
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Lazybones

https://ifttt.com/ has mastered over simplifying something to the point of making it impossible to use.

Darren Dirt

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Darren Dirt

Wait just a dog gone minute! You mean big technology companies might actually RESPOND to the feedback of their client base? O_O

Good to hear ... would be fun to see a before vs. after screens comparison.
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