Spore Editor Available June 17th

Started by Mr. Analog, April 28, 2008, 01:34:20 PM

Previous topic - Next topic

Mr. Analog

For those of you anticipating Spore:

Quote"Ars Technica heralds the coming of the creature editor for the highly anticipated Spore. A previously promised downloadable demo of the creature editor from the game, due on September 7th, will be available June 17th. Furthermore, a full version of the creature editor will appear as a standalone product at the same time for $10. According to EA: 'The demo lets players shape, paint and play with an unlimited number of creatures, using 25 percent of the creature-making parts from Spore. Gamers can then share these creations with their friends, including seamless uploads to YouTube.'"

http://arstechnica.com/journals/thumbs.ars/2008/04/25/spore-creature-creator-coming-in-june-for-9-99
By Grabthar's Hammer

Lazybones

What I don't get is how the game will work.

If you can jump to creating full creatures with this stand alone game, what is the point of the early evolution stages in the game?

Mr. Analog

Quote from: Lazybones on April 28, 2008, 01:45:34 PM
What I don't get is how the game will work.

If you can jump to creating full creatures with this stand alone game, what is the point of the early evolution stages in the game?

If I were a game developer posed with this problem I would ensure that all the cool creature features were evolutionary and not selectable ;)
By Grabthar's Hammer

Darren Dirt

When I first heard of this, I thought of if the City Of Heroes folks made their costume designer tool available along with a "small door-less room to run around in" or similar. Would be fantastic for word-of-mouth "hey check out this unique game" and a lot of ignorant folks would then hear about the game and possibly become paying customers.
_____________________

Strive for progress. Not perfection.
_____________________